mirror of
https://github.com/socatlolmeow/drift.git
synced 2026-11-03 11:20:20 +00:00
Add
- Discord rich presence ("Listening to", cover, progress, Listen Along
button). enable via [discord] client_id in config.toml : retries quietly
if Discord isn't running. new dep: discord-rich-presence.
- :save! / :w! to overwrite a playlist. Plain :save now refuses to
clobber an existing name.
Change
- Download audio with yt-dlp into the cache dir and play the local file
(mpv --ytdl=no) instead of streaming. Keep the last 40 files and
prefetch the next queued track.
- show the the actual yt-dlp/mpv error on playback failure instead of the
generic "update yt-dlp" hint; allow wider status messages (70 - 120 char).
- Split artists from YouTube's linked artist runs and yt-dlp's 'artists'
list (new Track::artists) rather than guessing from the display string.
Fallback splitter keeps names like "Tyler, The Creator" whole and
matches separators case-insensitively. (shit)
- Restyle selection (accent bold text + bar) and tab bar (underlined
active tab instead of pills)
- Share one ureq agent across yt Music requests
Fix
- Multiple drift instances: only the first (flock on session.lock) owns
the session, and playlist saves merge with what other instances wrote.
- Collection picker no longer steals keys while typing.
- "Play next" now shifts `played` indices so shuffle history stays right.
- Leaving the queue for a playlist/result list marks the queue as done.
- Replace unwrap() in lyrics sorting with total_cmp (NaN-safe).
171 lines
5 KiB
Rust
171 lines
5 KiB
Rust
use std::sync::mpsc::{self, RecvTimeoutError, Sender};
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use std::thread;
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use std::time::{Duration, SystemTime, UNIX_EPOCH};
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use discord_rich_presence::activity::{Activity, ActivityType, Assets, Button, Timestamps};
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use discord_rich_presence::{DiscordIpc, DiscordIpcClient};
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use crate::app::PlayState;
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use crate::model::Track;
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const RETRY: Duration = Duration::from_secs(5);
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const DRIFT_TOLERANCE_MS: i64 = 2500;
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enum Msg {
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Show(Presence),
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Clear,
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}
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struct Presence {
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title: String,
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artist: String,
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album: Option<String>,
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cover: String,
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url: String,
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paused: bool,
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start: i64,
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end: Option<i64>,
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}
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pub struct Discord {
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tx: Sender<Msg>,
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track: Option<String>,
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state: PlayState,
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start: i64,
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}
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impl Discord {
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pub fn new(client_id: &str) -> Option<Discord> {
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let id = client_id.trim();
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if id.is_empty() {
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return None;
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}
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let id = id.to_string();
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let (tx, rx) = mpsc::channel();
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thread::Builder::new()
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.name("discord".into())
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.spawn(move || run(&id, rx))
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.ok()?;
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Some(Discord {
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tx,
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track: None,
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state: PlayState::Stopped,
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start: 0,
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})
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}
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pub fn update(&mut self, track: Option<&Track>, state: PlayState, position: f64) {
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let Some(track) = track.filter(|_| state != PlayState::Stopped) else {
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if self.state != PlayState::Stopped {
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self.state = PlayState::Stopped;
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self.track = None;
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let _ = self.tx.send(Msg::Clear);
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}
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return;
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};
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let position = if position.is_finite() { position.max(0.0) } else { 0.0 };
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let start = now_ms() - (position * 1000.0) as i64;
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let paused = state == PlayState::Paused;
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let same_track = self.track.as_deref() == Some(track.id.as_str());
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let was_paused = self.state == PlayState::Paused;
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let on_time = paused || (start - self.start).abs() < DRIFT_TOLERANCE_MS;
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if same_track && paused == was_paused && self.state != PlayState::Stopped && on_time {
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self.state = state;
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return;
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}
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self.track = Some(track.id.clone());
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self.state = state;
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self.start = start;
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let end = track
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.duration
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.map(|d| start + i64::from(d) * 1000)
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.filter(|_| !paused);
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let _ = self.tx.send(Msg::Show(Presence {
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title: track.title.clone(),
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artist: track.artist.clone(),
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album: track.album.clone(),
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cover: format!("https://i.ytimg.com/vi/{}/hqdefault.jpg", track.id),
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url: track.url(),
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paused,
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start,
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end,
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}));
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}
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}
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fn now_ms() -> i64 {
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SystemTime::now()
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.duration_since(UNIX_EPOCH)
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.map(|d| d.as_millis() as i64)
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.unwrap_or(0)
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}
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fn run(client_id: &str, rx: mpsc::Receiver<Msg>) {
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let mut client: Option<DiscordIpcClient> = None;
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let mut pending: Option<Msg> = None;
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loop {
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match rx.recv_timeout(RETRY) {
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Ok(msg) => pending = Some(msg),
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Err(RecvTimeoutError::Timeout) => {}
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Err(RecvTimeoutError::Disconnected) => break,
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}
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while let Ok(msg) = rx.try_recv() {
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pending = Some(msg);
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}
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let Some(msg) = pending.take() else { continue };
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if client.is_none() {
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if matches!(msg, Msg::Clear) {
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continue;
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}
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let mut c = DiscordIpcClient::new(client_id);
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if c.connect().is_ok() {
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client = Some(c);
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}
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}
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let sent = client.as_mut().is_some_and(|c| send(c, &msg));
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if !sent {
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client = None;
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if matches!(msg, Msg::Show(_)) {
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pending = Some(msg);
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}
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}
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}
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if let Some(mut c) = client {
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let _ = c.clear_activity();
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let _ = c.close();
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}
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}
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fn send(client: &mut DiscordIpcClient, msg: &Msg) -> bool {
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match msg {
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Msg::Clear => client.clear_activity().is_ok(),
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Msg::Show(p) => {
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let mut assets = Assets::new().large_image(&p.cover);
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if let Some(album) = &p.album {
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assets = assets.large_text(album);
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}
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let mut timestamps = Timestamps::new().start(p.start);
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if let Some(end) = p.end {
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timestamps = timestamps.end(end);
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}
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let artist = if p.paused {
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format!("{} (paused)", p.artist)
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} else {
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p.artist.clone()
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};
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let mut activity = Activity::new()
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.activity_type(ActivityType::Listening)
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.details(&p.title)
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.state(&artist)
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.assets(assets)
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.buttons(vec![Button::new("Listen Along", &p.url)]);
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if !p.paused {
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activity = activity.timestamps(timestamps);
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}
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client.set_activity(activity).is_ok()
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}
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}
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}
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